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Yeah, I JUST got the wiped Enchant on an item I wasn't using but was thinking of using.
CRAPPY.
Hyper-advanced aliens might not have to send their interstellar battle fleet to conquer Earth, it might only take three bored undergraduate aliens with borrowed lab equipment.
Okay, so, despite our bad luck, it turns out
Enchanting is really, really broken.
Hyper-advanced aliens might not have to send their interstellar battle fleet to conquer Earth, it might only take three bored undergraduate aliens with borrowed lab equipment.
Alright, so after about 20 hours of gameplay, my current verdict is; Disappointed with a tinge of Buyer's Regret.
The game has alot of functions which don't work; it's highly buggy, and some of it's in core elements. My Barter Skill doesn't affect all the NPCs it claims (The Enchanter, the msot important one), my "+1 Adventurer Skills" Helm has no effect, the game has the worst mouse-selection I've ever encountered, and the large swathe of "can't finish quest X" bugs I'm seeing on their bug forums all combine to eliminate my confidence that the game will provide a cohesive long-term source of enjoyment.
Hyper-advanced aliens might not have to send their interstellar battle fleet to conquer Earth, it might only take three bored undergraduate aliens with borrowed lab equipment.
The game should have been free, it's really a beta until they make the multiplayer version in a year and a half.
"Why is the rum gone?!". -Capt. Jack Sparrow
Which wouldn't be made if they weren't making a profit on this version. Logic fail.
The game's twenty bucks, folks. If you were expecting D2 for that price, ya need to do a cost-value assessment for yourself.
I'm no hero. Never was, never will be. I'm just an old killer, hired to do some wet work.
Regardless of price, core functions should work. None of the items I noted are "edge cases". All of them can be verified extremely quickly in a development environment with simple debug features.
Torchlight coulda been five bucks and I'd still say "not worth it". Given the ease of piracy nowaday, the act of spending money, regardless of the amount, to me is intended as a vote of support for the developer. When I hit things like these, I don't feel like the respect is being reciprocated.
For these issues to have been released, they either didn't make a minimum set of testing documentation internally, don't have any dedicated/full-time testers, or said these bugs were Ok to ship with. In any of these cases, they demonstrate by their conduct that quality is not a necessity to them.
Being in a "Quality Industry" career, that's a direct affront to me.
Hyper-advanced aliens might not have to send their interstellar battle fleet to conquer Earth, it might only take three bored undergraduate aliens with borrowed lab equipment.
I did my cost assessment value, that's why I don't own torchlight.
"Why is the rum gone?!". -Capt. Jack Sparrow
Glad I'm not in your position, Mike. I can still enjoy games for what they are, without having to dissect their flaws.
I'm no hero. Never was, never will be. I'm just an old killer, hired to do some wet work.
He says to the guy who plays spreadsheet-like text-only webgames like
GoodHockey... (???)
Hyper-advanced aliens might not have to send their interstellar battle fleet to conquer Earth, it might only take three bored undergraduate aliens with borrowed lab equipment.
And I bought the game and haven't even played it yet... :(
Though, I did get to try the demo, and it was fun enough. Definitely $20 fun, even with the flaws.
"No More Heroes is a really great game. A very amazing game. I think No More Heroes is a great game, there's no other action game like it for the Wii. If it was a band, it would be really energetic, like the Arctic Monkeys." - SUDA 51
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